As I’m sure your proud to hear, Gypsy is still sysop of azi.com. What happened is that I mis-interpreted what Gypsy said about his account. He’s still there, and hopefully their TW gamewill be up again soon.
Azi.com gets new sysop
Gypsy seems to no longer be the sysop of azi.com. He’s been reverted to “Gamer” class, which is fitting considering whenever I see him, he’s playing MajorMUD. The conditions of him no longer being sysop are still not known.
AOL Woes.
I am now hooked up to the “advanced” American Online service, but one big problem has arose: I can no longer use OS/2 to make my webpages! Damn AOL and all their proprietary junk. 🙂
Azi.com’s Tradewars game no more
Azi.com’s current tradewar’s game is no longer on the system. Apparently, it, along with MajorMUD was putting too much processor strain on the current system. Rmead has promised that new computer equipment is coming in and will aleviate the current lag problems. The new game is set to start November 1st.
Listings updated
The listings have been updated again, with a few new pages. Still need to add the maratech homepage in there though.
Computer is finally in the dorm room.
Well, I’m finally getting my computer in my dorm room for a few weeks at least. This means that updates will be more frequent, and that i’ll also have easier access to start working on things that need to be done, like the search engine and what not. The bad news? I may have to use AOL! =:-| It’s the only service provider here, but it looks like the page will not have to move. 🙂
Pir8.net resurects itself!
For those of you that forgot, Pir8’s new game featuring edited ships started yesterday. There’s certainly a lot of traffic going on there now, when before it was dead. I can’t really say weather the ships are balanced or not, only time will tell.
Why no updates?
No, I haven’t forgot about all you loyal people who visit me. I haven`t updated in about a week because this time, my friend was the one that needed to go to the Emergency room. Some elementary school kid pushed her down while we were at Skate Zone. (A skating rink – Woo-hoo!)
Pir8.net to reset soon
Mark your calenders! Pir8.net is set to start it’s game at 10:00 AM Saturday, October 4th! You can bet you’ll see me there!
Pir8.net hapenings
According to JFK, here’s what’s happening at Pir8.net:
The game will use TWPro. Hosem himself will help to balance out the ships and make well-planned settings. The game is scheduled to be up in two weeks.
King of Broken Links
I`m sure Eleqtrizi’t is laughing at me right now! I made a wrong link to the stories page below. It works now. I also noticed that there was an uncomplete copy of the Snake Saga Intro. I had the finished one here, but never uploaded it to my server. DOH.
Stories page is now up!
You’ve heard about it for a while, now it’s here! The Stories page is now up! There’s no button for it yet, so hang tight. Please send me any comments you have about it, or any other place on this page. I need to know what you people like/ don’t like.
Tale of 2000 Planets
The Tale of 2000
planets*
* Start Dramatic Music
Intro:
(Make sure to read the Snake Saga Introduction on the stories page first.)
This was probably the first full game Snake and I played together as teammates. It took place with Wide Beta 2 I believe, (Before everyone found out about the bug) and took place on our local TW BBS, Stardock.
While we had our fights with other people, the main player we were woried about this entire game was Hemlock, THE best TW player in our area. Not even Me and Snake combined could probably beat him. 🙂
The Players:
Snake and I. (Corped) Octavian (The Sysop) and Xerces, and Hemlock.
End Intro:
As the game started off, Our Corp got into our ISSs by day two. Knowing that Hemlock would probably be searching for us once we no longer had Fedspace protection, We begain looking for a nice place to set up a planet.
Snake quickly found one, there was a 4-way dead-end braching off from sector 6 in fedspace. We thought it was great, we could get our colony started faster since we didn’t need to spend as money on fuel ore to start off. (This was a 400 turn game, mind you.)
However, we knew that it would probably be only a mater of time until someone would find it. We needed to keep it defended until we got a level 4. Unfortunatelly, Octavian and Xerces found out our little hiding place. They busted through our defences and took the planet one day before the level 2 went on-line.
DOH!
We need to take the planet back! We gathered our resources for a few days, and lead the attack on the planets. They had a level 3 now, but photons quickly took care of it. I went back to sector 1 to buy more fighters, but when I sent in the Transwarp command, I was one sector off of where I was planning to go and lost my ship!
DOH!!!
I lost our entire attack force, about 15k fighters. Snake was pretty pissed. 🙂Now that we had no fighters, it looked like Octavian and Xerces would be able to hold the planet until they got a level 4. Hemlock was no where to be seen, probably cultavating his own planets and letting us duke it out.
But Wait! I had a GREAT idea…. since v2 of Tradewars allowed colliding planets, why not just use THEM to destroy the planet? Snake loved the idea. Since no one in our area had ever attemped this stunt before, we didn’t know how it worked, nor did we have time to experiment since their Level 4 would go online the next day.
This is where the fun begins. Since we didn’t know how the CP worked, we just bombared the sector with genesis torpedos. We must have had at LEAST 80-90 planets in that sector when we were done! The Display screen listing the planets practically took 5 minutes to scroll down. 🙂
We logged on the next day, and our evil plan indeed worked! The planet was destroyed with Xerces on it! Victory was ours! Or was it?
Here’s the sticky part, Octavian was the sysop, and used the goddly powers of TEDIT to remake his planet, (And Xerces) claiming that it was an illegal tactic. I knew we should have never played with a sysop!
Needless to say, this killed the current game. Me and Snake no longer had an urge to play until the game reset, and Madman and his corp agreed to not play until the next game since they didn’t like Octavian’s Decision either.
After this Incident, Octavian disapeared. His mailbox eventually became full, and he never even logged on. People still kept calling the board about 1 month after the game officially “died” in hopes that Octavian would at least reset the game. But alas, Octavian never again logged on, and the board quietly died one day.
Notes:
While it may seem a bit harsh against Octavian, I have a lot of credit and Honor for him. He set up THE PLACE for Tradewars veterans to play, maintained it through several games, and this story is probably the only time he cheated. What most likely happened is that Octavian felt a lot of regret about the planet, and no longer had an urge to run his board. It’s really a shame that Stardock went down. Many of us would have still played there, even after this incident. 🙁 In case your reading this Octavian, Both me and Snake forgave you a long time ago. 🙂 Thanks for at least giving us TW players some memories and great times.
If you like this story, Mail me and tell me what you think. I’ll write more stories if people give me some feedback.
Fament and Pir8.net back up
Pir8.net has once again resurfaced, now as a part of family entertainment. It can still be reached at it’s old address of Pir8.net.
As for Fament, it’s not down, it’s address has just moved. It’s new domain name is bbs.fament.com.Martech’s site moved
Martech’s main page has been moved to www.martech.net. The v3 page will still be at John’s page. (Listed below w/ the User manual. I fixed the link.)
HTMLized Tradewars User manual
Martech’s Offical site now has a HTMLized TW user manual. It’s gazillions of times better than the old text one. The links help to get you where you want to go a lot easier.
Slow week
In case you haven’t noticed, news this week has been pretty slow. I`m working on the stories section whenever i have free time. Hopefully it`ll be up soon.
Search
Social
Categories
Download TWGS
TW Forums
TW Game Servers
TW Helpers/Scripts
TW Information
Archives
-
- August 2018
- December 2017
- May 2015
- April 2012
- December 2010
- October 2010
- September 2010
- May 2010
- January 2010
- October 2009
- September 2009
- May 2009
- January 2009
- December 2008
- September 2008
- August 2008
- April 2008
- February 2008
- December 2007
- November 2007
- October 2007
- June 2007
- May 2007
- March 2007
- December 2006
- November 2006
- October 2006
- September 2006
- August 2006
- July 2006
- June 2006
- May 2006
- April 2006
- March 2006
- February 2006
- December 2005
- October 2005
- August 2005
- July 2005
- June 2005
- April 2005
- March 2005
- January 2005
- December 2004
- November 2004
- October 2004
- September 2004
- August 2004
- July 2004
- June 2004
- May 2004
- April 2004
- March 2004
- February 2004
- January 2004
- December 2003
- November 2003
- October 2003
- September 2003
- August 2003
- July 2003
- June 2003
- May 2003
- April 2003
- March 2003
- February 2003
- January 2003
- December 2002
- October 2002
- September 2002
- August 2002
- July 2002
- June 2002
- May 2002
- April 2002
- March 2002
- February 2002
- December 2001
- November 2001
- October 2001
- September 2001
- August 2001
- July 2001
- June 2001
- May 2001
- April 2001
- March 2001
- February 2001
- January 2001
- December 2000
- November 2000
- October 2000
- September 2000
- August 2000
- July 2000
- June 2000
- May 2000
- April 2000
- March 2000
- February 2000
- January 2000
- August 1999
- June 1999
- January 1999
- December 1998
- November 1998
- October 1998
- September 1998
- July 1998
- February 1998
- January 1998
- December 1997
- October 1997
- September 1997
- August 1997
- 0